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SOMIT Episode #07 [01-1983] Developer Log
in Gaming

From the progress of my VR project "Stone Oakvalley's Moment In Time" I will start to post some updates on the scenes behind developing this VR experience called "Shelton's Kjort Endeavour".

Created Wednesday, January 12, 2022 | 18:05
Last Revised Thursday, January, 13, 2022 | 22:55
Stone Oakvalley's Moment In Time (SOMIT)
in Gaming

This is my first project which will be constructed as a Virtual Reality (VR) experience type of production. In fact, doing this type of project is a completely different approach than what I have done online and shared on my website for the past 25 years!...

Created Sunday, January 09, 2022 | 21:52
Last Revised Wednesday, January, 12, 2022 | 20:20

First of the year: Setting up my Virtual Reality development PC
in Gaming

Just a very quick story of me upgrading my older PC mainboard/memory/CPU to something that is at least within the recommended specifications of running Air-Link, PC-Link and most importantly my desktops and UNITY editor within realtime grasp from the Oculus Quest 2...

Created Sunday, January 02, 2022 | 12:08
Last Revised Sunday, January, 02, 2022 | 23:32
Target: Renegade (64) remake by Demonoid Productions
in Gaming

This was intented to become a remake of the Commodore 64 version of Target: Renegade from 1988 by Imagine Software, but recreated using AMOS V1.3 / AMOS PRO by me somewhere in 1996. As I viewed this as an improved version, I decided to call this Target Renegade II instead.

The unfinished game featured punching, walking, enemy follow an...

Created Saturday, November 13, 2021 | 16:22
Last Revised Saturday, November, 13, 2021 | 16:42

Ghostbusters (64) remake by Demonoid Productions
in Gaming

This was intented to become a remake of the Commodore 64 version of Ghostbusters from 1984 by Activision, but recreated using AMOS V1.3 / AMOS PRO by me somewhere in 1996.

I remember I really wanted good graphics and thought of making each level a stand-alone game (rather than everything in a huge sourcecode), anyway that remake was ne...

Created Saturday, November 13, 2021 | 13:50
Last Revised Saturday, November, 13, 2021 | 16:42
18 pcs Commodore related leaflets and 3 pcs other scans added to website
They are all in Norwegian language, and I do remember seeing them in Compuer shops back in the 90's, but I never picked them up as they looked very corporate and for a young Stone Oakvalley at the age of 13-17 they didn't really trigger my eye :-)...

Created Saturday, November 13, 2021 | 10:27
Last Revised Saturday, November, 13, 2021 | 17:07

FPS with elements from DEUS EX, CYBER related and MATRIX
in Gaming

A interresting game idea/concept by Stone Oakvalley.

This will reveal a first person shooter game idea/concept that goes beyond anything ever tried before or told by anybody. We're talking Deus Ex meets the Matrix...

Created Saturday, November 13, 2021 | 01:32
Last Revised Wednesday, December, 01, 2021 | 19:05
MAFIA EXTERMINATOR by Demonoid Productions
in Gaming

This is probably the most complete game I ever had time or managed to create from scratch in 1991 (early test coding with AMOS v1.3) and last worked on sometime in 1995 by using AMOS PRO. I have no idea how much time was actually used, but most likely it was very random :-)

Below are the results of that never finished production...

Created Friday, November 12, 2021 | 20:48
Last Revised Saturday, November, 20, 2021 | 13:29

5 scans of Norwegian computer magazines added to website!
Continuing into making the largest and only archive available for Norwegian based magazines online!...

Created Saturday, October 30, 2021 | 15:45
Last Revised Saturday, October, 30, 2021 | 15:48
Applause Data Høstkatalog 1994 and Atari 2600 Breakout Instruction Leaflet
While having a strong suspicion that our kitchen magazine box from my childhome held some treasures all the way back from 1981, I managed to dig out 2 treasures related to my Nostalgic archive just yesterday!...

Created Sunday, October 24, 2021 | 10:52
Last Revised Sunday, October, 24, 2021 | 11:09

Virtual Reality (VR) Trillion Dollar Industry Belief
in Gaming

In this section I will tell you my story regarding my experience from 3D imagery (stereoscopic, Anaglyph 3D style) to Virtual Reality of today, and the not-so-long into the future to be. Let's put it this way: VR is finally here and the concept I lay out here may very well become the golden mine for everybody with secrets revealed and forthcoming l...

Created Wednesday, September 15, 2021 | 19:24
Last Revised Wednesday, November, 10, 2021 | 18:12
Norwegian Toy Catalogs (1990) - Norske leketøyskataloger fra 90-tallet
During my research into my childhood memories of traces for Virtual Reality / 3D related for my gaming section of the website, I came across some old forgotten Norwegian Toy Catalogs from RINGO and EXTRA LEKER I had collected...

Created Sunday, September 12, 2021 | 14:10
Last Revised Sunday, September, 12, 2021 | 15:37

Star Wars Game Design Concept with a twist
in Gaming

Presented here is an idea for a game concept I cooked in late 2020 based on a mini project I was experimenting all way back in late 2010. It begin with a story in the Norwegian Star Wars comic magazine #5 in 1987, which is based on the original english Star Wars story from Marvel Comics #78 from 1977, called "HOTH STUFF".

In Norwegian ...

Created Tuesday, August 17, 2021 | 19:39
Last Revised Saturday, September, 04, 2021 | 14:49
Homemade Star Wars Comic Magazines (1986-1987)
Whilst doing some digging into my childhood archives related to a Star Wars project I'm currently working on, I came across some homemade comic magazines I created back in 1986 or at least 1987 (at the age of 12,13 years old) which I just had to scan and present for historic reasons...

Created Monday, August 16, 2021 | 20:51
Last Revised Tuesday, August, 17, 2021 | 19:27

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