Command: Play Description: This will do the same as if you pressed the play button. Input: None Result: None - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Command: error = PlayMod num Description: Load and start the module with the number "num" (1 - x) in the module list. If the "num" doesn't exist, an error will be returned. Input: num - the number of the module you want to play, starting with 1. Result: error = this is an error code where 0 means ok and 1 means error. Note that the result is in RC not in RESULT. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Command: error = PlayRNDMod Description: Loads and starts a random module from the list. Input: None Result: error = this is an error code where 0 means ok and 1 means error. Note that the result is in RC not in RESULT. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Command: error = PlayTune num Description: Start to play the tune "num". An error is returned if the "num" is out of range. Note that this is for subsongs, like in sid modules. Input: num - the number of the tune you want to play, starting with 1. Result: error = this is an error code where 0 means ok and 1 means error. Note that the result is in RC not in RESULT. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Command: NextMod Description: Loads and plays the next module in the list. If only one module in the list, nothing will happend. If an error occurs the player will act exactly the same way as if you've pressed the next module button in the main window. Input: None Result: None - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Command: PrevMod Description: Loads and plays the Previous module in the list. If only one module in the list, nothing will happend. If an error occurs the player will act exactly the same way as if you've pressed the Previous module button in the main window. Input: None Result: None