Introduction - 25 Aug 2022
This is the first episode which also happens to be where the "Moment In Time" VR Experience will start from and where users will execute and play all the other 11 episodes available. We could basically call this the "main menu" :-)
The idea for this VR Experience is basically what "Moment In Time" really means for me, this is my actual Childhood/Youthhood room, the boy's room that I was living in from the age of 13 to 23 which will be re-created inside Virtual Reality.
During those 10 years; I had my first Commodore 64, my first Amiga 500, my first Amiga CD32, my first Amiga 1200, my first VHS Video Camera, my first Stereo, my first VHS Player, my first CRT-TV, my first Satellite Dish/Channels and so much more "firsts" happend in this room!
Whatever will be seen and interactable in the VR Experiece is directly connected to all of the above.
So, enjoy the research below of how this Episode will eventually come to life inside Virtual Reality running and aimed for a Oculus Quest 2 release eventually!. I refuse to call it Meta Quest by the way. I purchased it as OCULUS and it will stay that way for me forever. Until I would buy the next generation VR Headset from Meta naturally :-)
I started preparing for this Episode way back in November 2021, but got some time to progress on this during 2022 as well in between all the other episodes already posted on my website.
No UNITY project has been set up yet, but this experience will be confined in just the outside of the room, and basically this VR world will just be inside 1 single room. I will focus on setting up and URP VR Project hopefully during August, updates will follow.
Update 02 Oct 2022:Worked on modelling all the shelves on the walls, in totalt 6 of them and some other finetuning on the overall graphics since last time. Some new textures where also added to match the real room from the 90's.
There are still some furnitures that have to be modelled/added during the next weeks, which is 2 standard chairs, 1 main chair, 1 old TV CRT cabinet + some minor adjustments of handles of doors. Further, all the electronic parts needs to be looked at regarding modelleing, texturing and finetuning.
I want most of the 3d models and graphics to be more or less final before I start on the actual coding side of things, like interraction, sound effects and to be able to perhaps start one of the other episodes from within this VR room. I once said "I wonder how far I will get before Christmas 2022" and if I do get the needed time, there might be a possible teaser video released of some sorts just before Christmas - but nothing is certain at this point :-)
Update 19 Sep 2022:Worked a lot on modelling, texturing the past weeks, such as more realistic textures and lightning in place, as well as a classic retro electronics and parts in place, like Commodore 64, Audio Cassettes and covers, C64 cartridge and paperwork :-)
I have also added my bed, finetuned the sofa. Its getting real close to the actual room of 1990!
Update 06 Sep 2022:Currently working hard to restore and design all original furnitures, computer parts etc. by looking back onto my old VHS movies that illustrate the room for me just enough to make out placement, sizes and textures on everything.
I have not coded any logic yet, as the past 2 weeks were spent into research, modelling, texturing etc. Eventually, I will start to make interractions between objects, define which object are to be VR controlled etc. by the player. I do plan to add more than just the "main menu" for executing all the other VR Episodes/games/experiences such as my music albums, my Norwegian book, old-stock footage, pictures and other retro goodies.